
The Walt Disney Company
Disney
Disney holds ninth place on the Life & Services Brand Authority Index with 92/100. The fiscal year that closed on 27 September 2025 produced revenue of US$94.43 billion, about 2.9 times the US$32.2 billion admission line applied by the 2025 Fortune Global 500, so the placement rests on the company's own consolidated filing and does not inherit from any parent; no division inside the group borrows it either. Operating income rose 12 percent to US$17.55 billion and operating cash flow reached US$18.10 billion.
This is not one business but three revenue pools that feed each other. Entertainment turned over US$42.47 billion, of which direct-to-consumer streaming contributed US$24.61 billion; sports, meaning ESPN, added US$17.67 billion; and Experiences, covering theme parks, resort hotels and the cruise line, set a record at US$36.16 billion, up 6 percent, and supplied US$10.00 billion of operating profit. The destinations fund the content rather than the other way round, which is the reverse of how most studios are financed.
What Disney owns is a library and the machinery to stage it. Walt Disney Animation, Pixar, Marvel, Star Wars and 20th Century Pictures give the group a character portfolio with no close substitute, and the same characters move through cinema, streaming, merchandise licensing and park attractions without a licensing fee leaving the company. Walt Disney Imagineering holds hundreds of patents around Audio-Animatronics figures, trackless ride vehicles and immersive light and sound systems, which is why a Disney attraction is hard to copy even where the underlying characters are licensed to somebody else.
Distribution runs on two networks, one physical and one digital. Six resort destinations hold twelve theme parks and dozens of hotels, the parks draw more than 140 million visits a year, and seven owned ocean cruise ships carry the brand into itineraries no other family travel operator can assemble. On the digital side, 196 million streaming subscriptions are served through Disney's own high-bitrate distribution and recommendation stack, and direct-to-consumer operations earned US$1.33 billion against US$143 million a year earlier, the first full year in which streaming paid for itself.
China is the second pillar of the experience business. Shanghai Disney Resort and Hong Kong Disneyland together anchor the Asia-Pacific segment, Shanghai alone receives more than ten million visitors a year, and Chinese tourism, live entertainment and licensed merchandise revenue exceeds US$2.5 billion. Brand heat measures 93.8 and independent valuation puts the Disney name above US$44 billion, but the pricing power behind those numbers is also the source of consumer friction: repeated ticket, Lightning Lane and food price increases have drawn open complaints from repeat visitors.
Two pressures pull against the score. Linear television still earns well but is shrinking, with segment operating profit down 14 percent to US$2.96 billion as households cancelled cable, and a carriage dispute with YouTube TV over retransmission fees cost the company goodwill among North American sports viewers. Against that, Disney has committed US$60 billion to parks over ten years, added the Disney Adventure and Disney Destiny to the fleet, and paid US$1.5 billion for a minority stake in Epic Games to build interactive experiences on Unreal Engine. The 91 reflects a company whose characters and destinations are worth more together than apart, and whose weakest asset is the one it has held longest.
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Disney holds ninth place on the Life & Services Brand Authority Index with 92/100. The fiscal year that closed on 27 September 2025 produced revenue of US$94.43 billion, about 2.9 times the US$32.2 billion admission line applied by the 2025 Fortune Global 500, so the placement rests on the company's own consolidated filing and does not inherit from any parent; no division inside the group borrows it either. Operating income rose 12 percent to US$17.55 billion and operating cash flow reached US$18.10 billion.
This is not one business but three revenue pools that feed each other. Entertainment turned over US$42.47 billion, of which direct-to-consumer streaming contributed US$24.61 billion; sports, meaning ESPN, added US$17.67 billion; and Experiences, covering theme parks, resort hotels and the cruise line, set a record at US$36.16 billion, up 6 percent, and supplied US$10.00 billion of operating profit. The destinations fund the content rather than the other way round, which is the reverse of how most studios are financed.
What Disney owns is a library and the machinery to stage it. Walt Disney Animation, Pixar, Marvel, Star Wars and 20th Century Pictures give the group a character portfolio with no close substitute, and the same characters move through cinema, streaming, merchandise licensing and park attractions without a licensing fee leaving the company. Walt Disney Imagineering holds hundreds of patents around Audio-Animatronics figures, trackless ride vehicles and immersive light and sound systems, which is why a Disney attraction is hard to copy even where the underlying characters are licensed to somebody else.
Distribution runs on two networks, one physical and one digital. Six resort destinations hold twelve theme parks and dozens of hotels, the parks draw more than 140 million visits a year, and seven owned ocean cruise ships carry the brand into itineraries no other family travel operator can assemble. On the digital side, 196 million streaming subscriptions are served through Disney's own high-bitrate distribution and recommendation stack, and direct-to-consumer operations earned US$1.33 billion against US$143 million a year earlier, the first full year in which streaming paid for itself.
China is the second pillar of the experience business. Shanghai Disney Resort and Hong Kong Disneyland together anchor the Asia-Pacific segment, Shanghai alone receives more than ten million visitors a year, and Chinese tourism, live entertainment and licensed merchandise revenue exceeds US$2.5 billion. Brand heat measures 93.8 and independent valuation puts the Disney name above US$44 billion, but the pricing power behind those numbers is also the source of consumer friction: repeated ticket, Lightning Lane and food price increases have drawn open complaints from repeat visitors.
Two pressures pull against the score. Linear television still earns well but is shrinking, with segment operating profit down 14 percent to US$2.96 billion as households cancelled cable, and a carriage dispute with YouTube TV over retransmission fees cost the company goodwill among North American sports viewers. Against that, Disney has committed US$60 billion to parks over ten years, added the Disney Adventure and Disney Destiny to the fleet, and paid US$1.5 billion for a minority stake in Epic Games to build interactive experiences on Unreal Engine. The 91 reflects a company whose characters and destinations are worth more together than apart, and whose weakest asset is the one it has held longest.
Listed market data
DIS · NYSE · weeklyHistory →- Market cap
- $192 B
- Share price
- USD 113.11
- 1Y change
- -0.8%
- Recent change
- +2.0%
- Since first close
- ×155
- Revenue (TTM)
- $98.9 B
10-30 → 11-02
from 1970-01
Financial history
Full market history- 2026-11USD 113.11$192 B+2.3%
- 2026-10USD 110.59$191 B+5.4%
- 2026-09USD 104.90$178 B-2.5%
- 2026-08USD 107.55$182 B+11.8%
- 2026-07USD 96.19$163 B-0.1%
- 2026-06USD 96.25$163 B-5.5%
- 2026-05USD 101.83$172 B-1.9%
- 2026-04USD 103.75$176 B+7.6%
- 2026-03USD 96.38$163 B-9.1%
- 2026-02USD 106.04$180 B-6.0%
- 2026-01USD 112.80$191 B-0.9%
- 2025-12USD 113.77$193 B—
Ownership & Control
Shareholding as of 2026-06-30- Controlling entity
- Publicly held — no controlling shareholder disclosed
- Company type
- Brand & Manufacturer
- Insiders
- 0.07%
- Institutions
- 78.83%(3,844 holders)
- Free float
- 78.89%
Percentages are of total shares outstanding, aggregated from 13F-style filings via Yahoo Finance. Institutional figures reflect US-filed positions and may undercount owners filing elsewhere. No figure is shown where none is disclosed.
In the press
All coverage →5 latest headlines2- ‘100% convinced he wanted me to fail’: 8 takeaways from former Disney CEO Bob Chapek’s book - Orlando Sentinelwww.orlandosentinel.com2026-11-01
- Status Update: Disney Reportedly Axes Expansion Plans Amid Mass Layoffs - Inside the Magicinsidethemagic.net2026-10-31
- Disney's 'Hexed' brings magical moments to Linvilla Orchards in Media, Pennsylvania - 6abc Philadelphia6abc.com2026-10-30
- State Filing Confirms 159 Walt Disney Imagineering Employees Laid Off During Last Round - WDW News Todaywdwnt.com2026-10-30
- State Filing Reveals Disney Cutting Walt Disney Imagineering Department, Hitting Heart of the Parks - Inside the Magicinsidethemagic.net2026-10-30
• 196 million subscriptions worldwide
• Direct-to-consumer operating profit US$1.33 billion
• High-bitrate distribution and recommendation stack
Studios and intellectual property Disney, Pixar, Marvel, Star Wars – film and television production
• Theatrical release and franchise development
• Character library owned outright
Sports ESPN – live rights and sports media
• Segment revenue US$17.67 billion
• Streaming sports distribution
Experiences – parks, resorts and cruise
• Six resort destinations, twelve theme parks
• Record segment revenue US$36.16 billion
• Seven owned ocean cruise ships
Scale – US$94.43 billion of FY2025 revenue
• More than 140 million park visits a year
• About 230,000 employees
• Operations in 180-plus countries
| Fiscal year | Revenue | Net income |
|---|---|---|
| 2025 | $94.4 B | $12.4 B |
| 2024 | $91.4 B | $5 B |
| 2023 | $88.9 B | $2.4 B |
| 2022 | $82.7 B | $3.1 B |
| 2021 | $67.4 B | $2 B |
Annual results from company filings (SEC XBRL), converted to US dollars.
Quick Facts
Headquarters
500 South Buena Vista Street, Burbank, CA 91521, United States
Founded
1923
Employees
about 230,000
Revenue
US$94.4 B (FY2025); operating income US$17.6 B
Market cap
$192 B
Factories
6 resort destinations with 12 theme parks and dozens of hotels; 7 owned ocean cruise ships; streaming network for 196 million subscriptions
Presence
180+ countries and territories
Listing
Listed; NYSE: DIS
Categories
20 categories · scroll for more
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Data Sources & Methodology
This corporate profile is compiled from publicly available sources including company annual reports, SEC/regulatory filings, official press releases, and verified third-party industry databases. Financial figures reflect the most recent fiscal year disclosures and are cross-validated across multiple independent references.
VerityRank Score is calculated using a proprietary multi-dimensional model evaluating market presence, financial strength, operational scale, innovation capacity, and brand influence. Individual dimension scores are normalized against industry peers and updated quarterly.
Disclaimer: This profile is for informational purposes only. VerityRank makes no warranties regarding completeness or timeliness. This content does not constitute investment advice or endorsement.
Key references: Official Website Listed; NYSE: DIS , Investor relations · Nasdaq: DIS · Park visitor data · NYSE: DIS · Company profile · Q4 2025 review
