
Sony Group Corporation
Sony
Sony Group Corporation is a global leader in audio-visual entertainment, gaming, and imaging technology, headquartered in Tokyo, Japan and founded in 1946. It pairs iconic consumer hardware — BRAVIA TVs, PlayStation consoles, premium noise-canceling audio — with an absolute monopoly position in CMOS image sensors, the visual gateway of the world's smartphones and precision instruments. In FY2025 (ended March 2026) Sony posted historic results: consolidated sales of JPY 12.479 trillion (~$83 billion, up 4%) and operating profit up 13% to a record JPY 1.447 trillion. Game & Network Services generated JPY 4.685 trillion and Imaging & Sensing Solutions a record JPY 2.15 trillion, while entertainment (games, music, pictures) now exceeds 60% of group sales. Sony employs about 120,344 people across ~200 countries, listed on both Tokyo (6758) and New York (SONY) exchanges.
Strengths: Sony's core strength is its vertically integrated "hardware + content + ecosystem" closed loop — from proprietary XR cognitive chips and Kyushu CMOS wafer fabs (Nagasaki, Kumamoto) to exclusive game and film franchises — delivering high-barrier premium experiences and fierce loyalty. Its image sensor dominance underpins global smartphone imaging and industrial robotics, the successful pivot to an "entertainment technology ecosystem" lifted margins to record levels, and management guides profit up another 13% to JPY 1.16 trillion on entertainment-hardware synergy (PlayStation software, Demon Slayer box office).
Weaknesses: FY2025 absorbed a JPY 120.1 billion impairment on the Bungie game studio plus restructuring, and Q4 net profit fell 63% on an additional ~JPY 44.9 billion hit from halting the Sony Honda Mobility EV program and display-business writedowns — evidence that cross-over ventures into automotive electronics have stumbled. Hardware lines remain premium-priced and concentrated, limiting reach in whole-home smart ecosystems beyond entertainment.Read MoreShow Less
Strengths: Sony's core strength is its vertically integrated "hardware + content + ecosystem" closed loop — from proprietary XR cognitive chips and Kyushu CMOS wafer fabs (Nagasaki, Kumamoto) to exclusive game and film franchises — delivering high-barrier premium experiences and fierce loyalty. Its image sensor dominance underpins global smartphone imaging and industrial robotics, the successful pivot to an "entertainment technology ecosystem" lifted margins to record levels, and management guides profit up another 13% to JPY 1.16 trillion on entertainment-hardware synergy (PlayStation software, Demon Slayer box office).
Weaknesses: FY2025 absorbed a JPY 120.1 billion impairment on the Bungie game studio plus restructuring, and Q4 net profit fell 63% on an additional ~JPY 44.9 billion hit from halting the Sony Honda Mobility EV program and display-business writedowns — evidence that cross-over ventures into automotive electronics have stumbled. Hardware lines remain premium-priced and concentrated, limiting reach in whole-home smart ecosystems beyond entertainment.
Listed market data
2 Listings · weeklyHistory →- Market cap
- $148 B
- Share price
- USD 25.51
- 1Y change
- -8.8%
- Recent change
- +0.8%
- Since first close
- ×21.3
- Revenue (TTM)
- $81.3 B
10-30 → 11-02
from 1973-02
Financial history
Full market history- 2026-11USD 25.51$148 B+2.5%
- 2026-10USD 24.88$145 B+5.7%
- 2026-09USD 23.53$136 B-4.2%
- 2026-08USD 24.56$142 B+5.6%
- 2026-07USD 23.26$135 B+16.0%
- 2026-06USD 20.06$116 B-7.0%
- 2026-05USD 21.57$125 B+7.4%
- 2026-04USD 20.09$116 B-2.9%
- 2026-03USD 20.70$120 B-10.2%
- 2026-02USD 23.06$134 B+4.3%
- 2026-01USD 22.10$128 B-13.7%
- 2025-12USD 25.60$148 B—
Ownership & Control
Shareholding as of 2026-06-30- Controlling entity
- Publicly held — no controlling shareholder disclosed
- Company type
- Brand & Manufacturer
- Insiders
- 0.00%
- Institutions
- 8.43%(893 holders)
- Free float
- 8.43%
Percentages are of total shares outstanding, aggregated from 13F-style filings via Yahoo Finance. Institutional figures reflect US-filed positions and may undercount owners filing elsewhere. No figure is shown where none is disclosed.
In the press
All coverage →5 latest headlines21- Sony Group Corporation (SONA.F) Seasonal Returns Chart - Yahoo Finance - Yahoo! Finance Canadaca.finance.yahoo.com2026-10-31
- Sony Group Corporation (SONA.F) Seasonal returns chart - Yahoo Finance Australiaau.finance.yahoo.com2026-10-31
- Sony Group Details Major RSU Grants to Global Employees and Executives - TipRankswww.tipranks.com2026-10-30
- Sony Group (SONY) plans awards of up to 1.24M shares if performance conditions reach 200%. - Stock Titanwww.stocktitan.net2026-10-30
- Sony ISP subsidiary data breach exposes 2.5 million customer records - BleepingComputerwww.bleepingcomputer.com2026-10-28
• CMOS image sensors — global monopoly leader I&SS revenue record JPY 2.15 trillion FY2025
• XR cognitive processors and optical devices
Gaming & Network Services — Core Business
• PlayStation 5 hardware, software, and network services JPY 4.685 trillion revenue
Consumer Electronics — Core Business
• BRAVIA TVs, spatial audio systems, premium headphones, and Alpha cameras
• Professional broadcast and medical electronics UK Wales tech center
Audiovisual Entertainment — [Absolute Competitive Advantage] Immersive Audio Systems: HT-A9, HT-A7000 and other spatial audio soundbar systems Smart Displays: Bravia series smart TVs Google TV system Streaming: Smart TV platform with integrated Google TV Gaming Entertainment: PlayStation gaming console ecosystem Security & Surveillance — [Professional-Grade Solutions] Surveillance Cameras: Professional-grade home security cameras Smart Doorbells: High-end smart doorbell solutions Security Systems: Professional home security system integration Whole-Home Systems — [Ecosystem Integration] Smart Central Control: Using Bravia TVs as home control hubs Voice Assistants: Compatible with Google Assistant and Amazon Alexa Multi-Room Audio: Music multi-room playback systems Note: Sony focuses on premium audiovisual entertainment solutions in the smart home sector, leveraging technological advantages to establish leadership in specific market segments. Audiovisual Entertainment 70% of smart home revenue Core Advantage Products: Bravia Series Smart TVs: High-end OLED and Mini-LED televisions, $1,000–10,000 HT-A Series Soundbars: Spatial audio systems, $800–3,000 PlayStation Consoles: Home entertainment centers, $400–500 Commercial Display Systems: Commercial and residential display solutions Security & Surveillance 20% of smart home revenue Professional-Grade Products: Professional Surveillance Cameras: High-end home security cameras, $300–1,000 Smart Doorbell Systems: High-end doorbell solutions, $200–600 Security System Integration: Complete home security packages, $1,000–5,000 Whole-Home Systems 10% of smart home revenue Ecosystem Integration Products: Bravia Smart Hub: TVs serving as home control centers Multi-Room Audio Systems: Music distribution throughout the home Voice Assistant Integration: Compatible with leading voice assistants
Entertainment & Network Services — Core Business
• PlayStation consoles and PSN with 132 million MAU; movie, music and anime content via Sony Pictures and Sony Music
• XR headset Sony XR and spatial-content initiatives
| Fiscal year | Revenue | Net income |
|---|---|---|
| 2026 | $12.5 T | −$327 B |
| 2025 | $12 T | $1.1 T |
| 2024 | $11.3 T | $971 B |
| 2023 | $11 T | $1 T |
| 2022 | $9.9 T | $882 B |
Annual results from company filings (SEC XBRL), converted to US dollars.
Quick Facts
Headquarters
Minato, Tokyo, Japan
Founded
1946
Employees
~120,344
Revenue
JPY$12.5 T (~$83 B, FY2025)
Market cap
$148 B
Factories
10+ major production sites incl. Nagasaki & Kumamoto CMOS wafer fabs; UK Wales tech center; Malaysia & China assembly
Presence
~200 countries and regions
Listing
TYO: 6758 / NYSE: SONYCategories
24 categories · scroll for more
Related
Similar listed companies
- Apple Inc.· $5 T
- Nvidia Corporation· $4.9 T
- Amazon.com, Inc.· $2.6 T
- Taiwan Semiconductor Manufacturing Company Limited ( TSMC )· $2.1 T
- Samsung Electronics Co., Ltd.· $1.1 T
- Micron Technology, Inc.· $1 T
Data Sources & Methodology
This corporate profile is compiled from publicly available sources including company annual reports, SEC/regulatory filings, official press releases, and verified third-party industry databases. Financial figures reflect the most recent fiscal year disclosures and are cross-validated across multiple independent references.
VerityRank Score is calculated using a proprietary multi-dimensional model evaluating market presence, financial strength, operational scale, innovation capacity, and brand influence. Individual dimension scores are normalized against industry peers and updated quarterly.
Disclaimer: This profile is for informational purposes only. VerityRank makes no warranties regarding completeness or timeliness. This content does not constitute investment advice or endorsement.
Key references: Official Website TYO: 6758 / NYSE: SONY , Sony FY2025 Consolidated Financial Results
Sony Corporate Report 2025
Sony Corporate Data
Sony – Wikipedia
